At PAX West 2022, we saw a host of interesting-looking indies, including Lucid, a Metroidvania-esque 2D platformer that serves as something of a love letter to retro gaming. Curious to learn more about Lucid and the development process behind it, Shacknews’ Blake Morse sat down with the game’s solo developer, Eric Manahan.
While Manahan is currently the lead developer on Lucid, it is noted that others have joined to help with the development process, particularly for the game’s music.
As for where the idea for Lucid came from, Manahan says it’s an interesting story about playing the Iconoclasts demo, enjoying it, and then finding out it was created by one person. Intrigued by this, Manahan reached out and inquired about the solo game development process which, after being pointed in the direction of various resources, became something of an apprenticeship project.
Pointing out how beautiful and detailed the pixel art in Lucid is, Manahan is asked how long it took to create the world of Lucid.
Lucid is shaping up to be an incredible experience, and if you want to learn more about it, be sure to check out our full interview with Eric Manahan on GamerHubTV. While you’re there, be sure to subscribe to the channel if you haven’t already, and subscribe to Shacknews YouTube, for even more amazing interview content!
For more on PAX West 2022, check out some of our other coverage, including our interview with Tuatara Games on Bare Butt Boxing and our interview with the Dead Cells team on the game’s new Boss Rush Mode.