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A new Sony Interactive Entertainment patent that was published this month with a filing date of July 5, 2021 suggests that PlayStation is exploring the use of NFTs and Blockchain technology in games.
The patent title reads “Tracking Unique In-Game Digital Assets Using Tokens on a Distributed Ledger” and is about creating a system that can track unique in-game digital content.
“People often find it meaningful to own or wear unique physical items related to celebrities or respected pursuits,” the patent’s background section reads. “For example, fans of the skilled baseball player Babe Ruth, or of baseball in general, often seek to purchase and own Babe Ruth-autographed baseballs, baseballs hit by Babe Ruth at a major baseball game, trading cards that They represent Babe Ruth, and things like that.
“Video games are an increasingly popular activity around the world. Skilled players of multiplayer video games gain popularity in multiplayer matches or tournaments, which are often broadcast live or otherwise broadcast to large viewers. Similarly, known gamers often live stream or otherwise broadcast gameplay of single or multiplayer video games, for example, in which players perform or attempt sprint runs, in-game challenges, multiplayer matches, or other gaming activities.
“Some players who are particularly skilled or charismatic can develop a devoted following, much like the following of famous athletes, singers, actors or other celebrities.
“In some video games, a player may use digital assets during gameplay. Such digital assets may include, for example, specific characters, costumes, or items. In traditional video games, multiple instances of the same in-game item exist within the same copy of the game. video game and/or within different copies of the video game.
“These different instances of the same game item are traditionally interchangeable, as they cannot be distinguished from each other. For example, even if a particular game item is rare to obtain within the video game, the game item is represented in the video game. as a string of code that is identical to representations of other instances of the same game element in the same video game and/or in other copies of the same video game Therefore, in traditional video games, no one digital asset is unique from other instances of the same item in the game.
“As a result, in traditional video games, there is no way to know, track, or authenticate a history of a particular instance of a game element. For example, in traditional video games, there is no way to differentiate a specific element.” instance of a game item that a famous video game player used to win a famous tournament of any other instance of the game item.”
The detailed patent description specifically mentions that fungible content in digital video games is not fungible.
“The techniques and technologies described in this paper extend the capabilities of digital assets associated with video games, and of the systems that create and manage those digital assets, by converting digital assets associated with video games from fungible to non-fungible,” says the Detailed description.
“The techniques and technologies described in this document extend the functionality of digital assets associated with video games and of the systems that create and manage those digital assets by tracking a history of digital assets. Tracking the history of digital assets It may include, for example, tracking when, how, and by whom the digital asset was created, used, modified, rented, sold, purchased, licensed, traded, traded, and/or otherwise.”
PlayStation recently launched a new loyalty program called PlayStation Stars that is available for free. Grace Chen, vice president of network advertising, loyalty and licensed merchandise, stated that the “digital collectibles” available on PlayStation Stars are not NFTs.
Thank you Gamesual.
An avid and lifelong gamer, William D’Angelo he first introduced himself to VGChartz in 2007. After years of supporting the site, he was hired in 2010 as a junior analyst, rising to lead analyst in 2012 and taking over hardware estimates in 2017. He has expanded his involvement in the community of players producing content on their own Youtube channel Y contraction channel. You can contact the author. On twitter @TroncosWD.