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British telecoms giant BT has announced it has launched what it calls the UK market’s first 5G-enabled interactive simulation experience for business and public sector customers.

Launched in partnership with Immersive Interactive, BT Immersive Spaces simulates real-life environments within an internal or external room or mobile unit to create an immersive, interactive experience.

The fully immersive rooms are connected to EE’s mobile network, using HD cameras and projectors to bring 360° content to life on the walls and floor of the space, BT said.

Within the space, users can experience real-life or imagined scenarios in detail and add interactive elements, virtually transporting themselves to simulated environments, augmented with lights, sounds and even smells.

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Each space comes with a content library of over 3,000 computer-generated scenarios, real-life environments, games, and training experiences.

BT Immersive Spaces can be used for anything from training paramedics at a hospital unit or gamified simulated roadside accident scene, to recreating fan experiences at a football match, important historical moments or even a trip to a beach in Thailand.

The spaces are also compatible with VR, AR and XR technologies to enhance the user experience.

Immersive Spaces offers use cases in a wide variety of industries. They are suitable for any business or organization with a learning or development requirement.

Initial clients for BT Immersive Spaces include Borders College in Galashiels, Scotland and Cadoxton Primary School in South Wales. Both are using the technology to create fully immersive and interactive classrooms.

“The kids love it,” said Hannah Cogbill, senior leader at Cadoxton Elementary School. “His favorite so far is life under the sea. We can’t wait to explore more experiences and collections and then start developing our own content. We hope to use it to support the development and progression of our children’s imaginative writing. But it will also be great scaffolding to support students with previous experiences that might make them nervous, for example taking a train or traveling by plane.”

Borders College construction students, who previously had no opportunity to access large-scale urban developments for on-site learning, can now experience first-hand teaching of the built environment using technology.

Students taking courses from engineering to medicine to health and social care also benefit, as they are able to handle real-life scenarios and increase their understanding of work in each career path.

This will include safe electrical isolation, ambulance training, and dementia training.

“Our students will be able to learn from far-reaching developments, which is incredibly important in helping them navigate their career opportunities and understand where their preferences lie in this diverse industry. As teachers, it will give us much more agility to update our courses as new practices and techniques enter the market, which will unlock a broader and ‘greener’ range of skills among students,” said Borders deputy director of curriculum and sustainability. College, David Lowe. .

BT’s Immersive Spaces claims to allow customers to edit and create interactive content of their choice.

As well as a pre-populated library of content, it includes the option to shoot, edit and even livestream your own videos with a 360° camera, supplied by BT.

“This technology has the potential to be a game changer for training and development in any industry. Putting the power of immersive content in the hands of customers allows people to experience learning in a whole new way that is specifically targeted to their needs, which can significantly improve information retention and problem-solving skills. It can also enrich remote sales experiences, add a new layer to gaming and sports, and transport people virtually anywhere, anywhere, at any point in the story,” explained the BT director on the team. of business innovation of Division X, Alex Foster.

BT Immersive Spaces are fully compatible with the US 4G and 5G network. With 5G, users can stream live content from a real-life location directly to the BT Immersive Space. When this is not possible, they can download content and store content over 4G or even fixed fiber.