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Gungrave GORE plays like a PS2 game fighting for its place in the modern age

Gungrave GORE is arguably wasting the power of PS5 and Xbox Series X. Some developers are taking advantage of these systems for photorealism, others are trying to eradicate load times, and what is Iggymob doing? It’s building a badass action game that looks, sounds and handles as if it was released on PlayStation 2. And I don’t mean to make that comparison in the same way some social media commentators might – where the fingers are pointed at something. as well as the sparse environments in Pokemon Legends: Arceus before some kind of stupid comparison to the sixth generation of home consoles is drawn.

If editor Prime Matter told me that Gungrave GORE had recently been unearthed after sitting in a drawer gathering dust for 18 years, given a little tweak under the hood, and then put out into the world, I’d believe them. Consequently, 18 years is how long it has been since the last full game in the series was released: Gungrave Overdose in 2004. Arguably too niche to be considered a PS2-era cult classic, Overdose was praised for its action. absurdity and its unique aesthetic. and criticized for its unwieldy blocking and uneven presentation. The same can (and probably) be said for Gungrave GORE as well.

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